How to Cite
Moreno, J., Montaño, E. A., y Duque, N. D. (2015). Authoring tool for the creation of educational massive multiplayer online game. Latinoamericana de Estudios Educativos, 11(1), 95–110. Retrieved from https://revistasojs.ucaldas.edu.co/index.php/latinoamericana/article/view/4049

Authors

Julián Moreno
Universidad Nacional de Colombia, Sede Medellín
jmoreno1@unal.edu.co
Edgar A. Montaño
Universidad Nacional de Colombia, Sede Medellín
eamontan@unal.edu.co
Néstor D. Duque
Universidad Nacional de Colombia, Sede Medellín
ndduqueme@unal.edu.co

Abstract

Digital game-based learning is foreseen as one of the technologies with higher potential in the educational field in the short term. This is because videogames are part of the students’ culture and one of the activities in which they occupy most of their free time. However, what happen with teachers? How can they make an effective use of this technology, especially if most of them are unfamiliar with it? In order to answer these questions, this paper describes an authoring tool for the creation but also for the monitoring of educational massive multi-player on-line games. Additionally, a preliminary validation of such a tool with two math teachers from different grades is presented, which was made in three phases: design, implementation and development. Finally, such a validation was complemented with a survey to analyze the experience of those teachers with regard to the required effort during the two first phases as well as their perception about the advantages and disadvantages of the approach used.

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