Authors
Abstract
This text presents the work carried out in the research project Digital material and artistic creation, projecting the conceptual model for digital material in creation and cultural production. This concept is understood here as an analysis tool for the relationship between creative practice and digital systems.
The different relational configurations between creation, digital systems and the conceptualization of their processes are analyzed in four case studies to identify their convergence and variability on their operations. These relationships and the model projected from them allow analyzing the creative processes from a technologically informed position and surpassing the aesthetic judgment of their sensitive interfaces.
The result of the research is a model of analysis that, when implemented, has allowed the study of the creation strategies and methodologies in the four case studies, being useful to register its inherent relation with digital ontology. The proposed concept acts as a flexible bellows that adjusts its variables and modules to the particular task of each creator.
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