Authors
Abstract
The article corresponds to one of the results of the research-creation project “Confessional booths, split bodies”1 that is registered as an Interactive Theater in Virtuality (ITV) scene setting and which is configured as a collaborative art project with the participation of actors, actresses, directors, and performers from Colombia and Argentina, and Colombian designers and engineers. Because of this particularity, the document is presented as a cultural fusion of thoughts and experiences creating an awkward situation with concepts related with the body, virtuality, illness, suicide and scenic fact. In this sense, it cannot be seen as a crease on the work created but as something that rather tries to reveal some theoretical bridges which connect the play with the conceptual and experiential world that was consolidated from fragmentation and split.
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References
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